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Gtr2 wsgt
Gtr2 wsgt












gtr2 wsgt
  1. Gtr2 wsgt install#
  2. Gtr2 wsgt mod#
  3. Gtr2 wsgt software#

If you want to use the mod for League Racing, please inform us. A Permission list will be published on the RSC Forum. It is forbidden to convert any materials, use it as part of another mod, using part of the physics and/or skins, modifying any materials in the mod, or releasing any patches, without PERMISSION from RMT. RMT takes no responsibility for any damages this program may cause.

Gtr2 wsgt software#

You are free to distribute this software as long as it is kept 100% free of charge and is by no means modified in any way and with this readme file included in it. Any commercial or public uses are strictly forbidden without written Permission from the author.

Gtr2 wsgt install#

You are permitted to install and use this software for personal entertainment purposes only. If you are interested, please donate to our account : Īll the donations accepted will be used on the materials of our future development. Jan Baros aka BariCZ………………………………………………………(Custom Gloves & Suits)īSR-Fonzie - BSR-Oldtimer - BSR-Vamuda - BSR-Pruts - Toby Newton - Jacques Bonet - Rui Zhangīelgian Sim Racers - Īnd of course all members of the Simracing community who have been supporting us through the years. Marek Varcholak aka Revelli……………….(leading 3D,2D Artist) Klaas van Houten……………….(project Leader,3D Modeler,ingame,Skins)Īrnold Carter Wong……………………….(3D Modeler,ingame,Skins,Physics,2D Artist) highly developed physics with suspension geometries modeled with references of photos 7 new car models with detailed cockpits and textures. The development went very smooth after the restart.The Team spirit had become a positive factor,and finally here we are with the release.

gtr2 wsgt

All the old productions and data of the original WSGT were scrapped, and this resulted in all new models. More and more members left the team untill only Klaas and Arnold where left.Īlthough Klaas had reformed RMT, and Wix and his team BSR joined the team, the mod development was still frozen for almost 5 months.The 1st of August 2007 Marek aka Revelli and Adison aka AS-GTR joined the team, Work on the mod restarted. The development of the original mod lasted until ist leader Andrew left to join Team A-A on the 21st February 2007. A Demo of the original WSGT mod was released on 25th December 2006, which was done in very low quality and with tons of bugs. In September, the original RMT was founded by Andrew(as known as Rictus Grin), and did take over the project. The original WSGT mod was started on the 1st August 2006 as a team SSR project. Many things did change during the last two years of develloping the WSGT Mod. Takodje, ovim izdanjem tim pocinje rad na sledecem izdanju v.2.0, koje ce sadrzati jos dosta novih modela.įinally, it is released after a year of development….First, the history of the mod and the team.

gtr2 wsgt

Nakon izdanja za GTR2, predvidjeno je da mod bude konvertovan i za rFactor. Ovakav talenat tesko da moze da ostane na nivou amaterizma, ili bi barem bila steta da tako bude.

gtr2 wsgt

Ne bi me zacudilo da jednog dana ljudi koji su napravili ovaj mod krenu stopama kojima je tada otisao SimBin mod tim, ili barem nadju svoje mesto u okviru nekog postojeceg profesionalnog razvojnog tima. Mislim da ce ovaj mod imati slicni uticaj kakav je pre nekih 6 godina imao SimBin-ov tada jos amaterski mod GTR2002. Ostaje jedino da se mod oceni po aspektu fizike. To je barem ono sto se moglo tokom dugog razvojnog perioda zakljuciti po mnogim predstavljanjima moda. WSGT mod se moze uporediti po grafickom kvalitetu sa svakom profesionalnom simulacijom, a po kolicini paznje koja je posvecena detaljima i po dovodjenju svakog aspekta do savrsenstva verovatno i prevazilazi vecinu komercijalnih simulacije. Nakon skoro 2 godine rada, uz uspone i padove, RMT tim ke izdao WSGT mod.














Gtr2 wsgt